Match and Mismatch: Development 2

Match and Mismatch, Studio- Give and Take

Second proposal is the colourful, lego vibe-y one. Lots of yellow!! And I finally settled on blue as well to complement the yellow. Tried it out using red at first but just thought of food when I looked at it so I had to throw that idea away. So this idea uses different tones of yellow, one dark blue and one cyan and all the backgrounds are always coloured in and there’s no white space anywhere.

All the concepts2

Concept 2, Lisa 2017
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Match and Mismatch: Research 2

Match and Mismatch, Studio- Give and Take

After meeting my client last week, I now know more about the bench and how it came to be, the designers he was inspired by when making it and the choices behind the materials:

  • Can transport easily
  • Minimal use of material
  • Low skill production process makes it easy to produce
  • The incorporation of oak makes it feel traditional
  • Slim design
  • Looks expensive but cheap to produce
  • Functional
  • Surface board can change size
  • Scandinavian feel
  • Made for commercial spaces rather than homes
  • Can be taken apart and packaged flat

Summer Show: Development 4

Design competition, Summer show exhibition

After Finn designed our posters, we went to screen print them to try out using split fountain technique. The first designs we did were ones where the type itself was coloured in, on either white paper or coloured paper. They looked really nice but the small information type wasn’t really visible especially when the yellow ink covered it. Posters seen here. So I decided to redo them, testing out filling the background with ink and leaving the type white and that came out better because you could read it better and see the imperfections of the tape helvetica better. Plus, you know colour. Yay! Seen below are three of the outcomes from my printing, two having some quirks and imperfections because of the printing process, and the last one being just perfect. Together they look really nice! 

Walk the Line: Development 3

Studio- Give and Take, Walk the line

More stitching! So came up with the idea of having something that goes back and forth for my second “old” gif, thinking about “old” as something that is continuously changing and how all new things eventually become old. I thought I could do something with lines spreading out so that it looks like a spotlight of sorts to symbolize how we choose to highlight some old things, while other old things appear to be not as important.

old sketch

Sketches, by Lisa

Collection: Outcome 2

CIP, collection brief

Final cover proved not to be my final cover. Realising it looked too camera film-y I did some sketches of alternative ideas and ended up with using the sketch where I drew the pattern I had and made it into vector art that I then coloured in red and laid type over it.

cover sketch.jpg

Sketches for cover, by Lisa

This is the result and I finally like it 100 percent:

Screen Shot 2017-05-08 at 12.01.49 PM.png

Collection: Outcome 1

CIP, collection brief

My cover is finally finalised although the way there was long. Jumping from the red outcome to yellow papercraft I did when experimenting with one of my projects, I still wasn’t happy with the look and started instead to play around with type on the photocopier. The type didn’t turn out interesting at all but the strange marks that appeared at the edge of the paper looked good so I created a design with them instead.

Cover development 1, 2, and 3, by Lisa

Copying and rotating the image I created a sort of pattern that looks like arrows and kind of like a fast forward button. And that felt like it fit the book finally and it also felt like me  with the triangles, movement and a bit artsy so I’m happy with this.

Screen Shot 2017-05-06 at 1.21.31 PM

Collection final cover, by Lisa

Map of me: Research 1

Dialogue Studio, Map of me

I have struggled long and hard in figuring out what I want to do for my app that need to be a form of map. I have been stuck the longest time of the functions of the app, what I want the app to do, how you navigate etc. I try to work it all out in my head before I come to a definite decision but not knowing my outcome has come in the way of knowing anything at all in terms of what I want.

A couple of weeks ago I sat down trying to map what a map is and see if I through that could get some inspiration. I couldn’t. Today, I sat down again and tried the approach of instead deciding what mediums I want to work with, my topic, my colours- and could finally come to some decisions!