Walk the Line: Outcome 1

Studio- Give and Take, Walk the line

So progress with the gifs has been a bit slow of late due to lack of inspiration and nothing looking like I wanted it to. Until today! Making a gif out of the crayon tests I did some weeks back didn’t turn out well and it just looks way better as a still image/images than a moving one as it’s not flow-y enough (seen below).¬†

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Pastiche 1560: Development 1

CIP, pastiche 1560

Though he did other sculptures as well and many paintings, Alexander Calder is essentially mobiles and I want one in my pastiche. A real one. Trying out some animation in After Effects and thinking about how to build something that can move and spin only ended up in me being frustrated because it didn’t look good at all. Because Calder’s designs are so clean and restrained in their visual language, animating something using only lines and dots seemed like a good way to echo his style but in my attempt of doing so I realized I lost that handmade factor that I would like to capture. What I made seemed too disconnected from the sculptor’s rustic studio overlooking the grassy hills of Sach√©, France. And that’s not good.