Match and Mismatch: Development 2

Match and Mismatch, Studio- Give and Take

Second proposal is the colourful, lego vibe-y one. Lots of yellow!! And I finally settled on blue as well to complement the yellow. Tried it out using red at first but just thought of food when I looked at it so I had to throw that idea away. So this idea uses different tones of yellow, one dark blue and one cyan and all the backgrounds are always coloured in and there’s no white space anywhere.

All the concepts2

Concept 2, Lisa 2017
Advertisements

Match and Mismatch: Research 2

Match and Mismatch, Studio- Give and Take

After meeting my client last week, I now know more about the bench and how it came to be, the designers he was inspired by when making it and the choices behind the materials:

  • Can transport easily
  • Minimal use of material
  • Low skill production process makes it easy to produce
  • The incorporation of oak makes it feel traditional
  • Slim design
  • Looks expensive but cheap to produce
  • Functional
  • Surface board can change size
  • Scandinavian feel
  • Made for commercial spaces rather than homes
  • Can be taken apart and packaged flat

Walk the Line: Outcome 2

Studio- Give and Take, Walk the line

Posters for the gifs! Something I hadn’t really thought about at all until last week. Trying to get some ideas I started out sketching small images of different layouts I thought could work. I liked the images but couldn’t get the type right so I started experimenting with the type instead to see if I could get anywhere with that. Well, I didn’t. Thinking about movement, repetition and layering I tried drawing type, collage, cutting up type, blurring type, stitching. Didn’t like any of it. The only one I did like was the “may” in blue and yellow, however when I tried the same technique for the other words it just looked really gross.

Sketches for posters, Lisa 2017

Walk the Line: Outcome 1

Studio- Give and Take, Walk the line

So progress with the gifs has been a bit slow of late due to lack of inspiration and nothing looking like I wanted it to. Until today! Making a gif out of the crayon tests I did some weeks back didn’t turn out well and it just looks way better as a still image/images than a moving one as it’s not flow-y enough (seen below). 

Walk the Line: Development 4

Studio- Give and Take, Walk the line

Child! Children are crayons. Because crayons are something you use (or at least I did) throughout your childhood but then you don’t anymore. Children are also movement, never sitting still, puzzles, colour, shapes and not thinking too hard about the world they inhabit. Wrote down ideas and connections to “child” and then went full on crayon mode as seen below.

Crayon sketches and tests, by Lisa

Walk the Line: Development 2

Studio- Give and Take, Walk the line

First gif is done! (if I don’t change my mind later on) Sowing turned out to take a lot more planning than I thought hah and I had to throw away a lot of tests before coming up with a plan that worked so everything looked cohesive. At first I just tried my hand at freestyling the lines but oh my did they come out wonky so that was a bad idea. I also realised I had to map out exactly where each colour should go in my gradient so I didn’t waste any thread (didn’t have a lot) and that was more complicated than I thought it would be. So, after drawing a little template on lined paper and marking where the holes should go, I taped it to the paper I was gonna sow in and made the holes with a needle from the start so it was just a matter of threading through the yarn later. 

Walk the Line: Development 1

Studio- Give and Take, Walk the line

After an intense brainstorming and idea day last Friday I have a lot of concepts for both “child” and “may” but not really any more for “old” which was the first word I started to think about. What I have is the research I did with lines and string but I don’t know how I am going to make it into gifs or if all my gifs for that word should be line based. I also keep going back to thinking about how all the gifs will look together and how they will relate when the words are so different and will be made in different ways. It’s blocking me a little bit.

Opting for the “just do something and see where it goes”- technique, I put needle and thread to paper and just started doing. These are the yarn sketches I made and the things I learned from doing it:

sketchbook string

Embroidered sketches, by Lisa

Walk the Line: Research 3

Studio- Give and Take, Walk the line

Looking more into GIFs! Something I hadn’t really thought about making gifs using photography but finding artists like Francois Beaurain (below and featured image) I’ve decided it’s something I’m going to use for my gifs as well cause it’s super cool. Just can’t stop staring at it. 

Give and Take- Practitioners

Artists and Inspiration, Studio- Give and Take

Ben Branagan, Inca Starzinsky and Sophie Smallhorn- 3 practitioners I discovered today and not being able to decide who to write about I decided to do all three.

Ben Branagan is a south London based artist and designer making really interesting collages using found photography or pictures he’s taken himself, cutting out and overlapping images to create a sort of surreal vibe where you are looking into several dimensions at once.

ben-branagan-INT-2

Ben Branagan

Summer Show- Research 2

Design competition, Summer show exhibition

The first thing I started to consider when thinking about ideas for the show was how the space looks. As we already know where the exhibition will take place and the conditions we will have to work with, honestly all I could see were problems. How are we going to cover up that door, how are people going to understand how to navigate in a place where I myself have lost my way several times, can we use the ugly lockers in the narrow corridor to our advantage somehow or will they just have to stay an ugly element in the show, how can we make the dark and stuffy 2nd floor feel lighter and bigger etc.. Our exhibition space kind of bummed me down a bit but realising that it is what it is and that there is one big advantage with it (no more carrying heavy furniture to another place) I began researching ways to make the space work.

What it needs is:

  • light
  • colour
  • bold designs